Bloom : Demo

Bloom is a story you play with your choices, your cards and your trust.
You are the Warden of the Hearth. Mages whose Gift grows past what they can hold will Bloom, and a queen’s city is still a crater of black glass. You are sent for Tamsin Vale, a healer who has done nothing but save people.
This demo is about 20 minutes: the Hierarch’s orders in the chapter house, a river trip upriver with Liss aboard the Heron, the village of Mallow Bend, the climb to the overgrown garden, and the fight that decides how it all begins.
Written scenes with real choices, with original voices
Turn-based card fights: five of them, ending in the boss fight in the ruined garden
Places and characters drawn in an inked storybook style
How to play: press Play, then use the fullscreen button (bottom right) for the best view. Sound on. Your game saves in this browser; a save can also be exported as a file from the Load screen.
The full game, ten chapters, comes to Kickstarter on Thursday 29 October. Get a reminder: https://www.kickstarter.com/projects/bloom-story-game/bloom-17
Content: mature themes (power, fear, loss) and fantasy violence. No explicit content.
Made by one person with AI image, video, voice and music tools, and AI help with writing and code, to my own story and canon.
The Velvet Arcade.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | MacB |
| Genre | Role Playing, Card Game, Interactive Fiction, Visual Novel |
| Tags | choices-matter, Deck Building, Fantasy, Romance, Singleplayer, Story Rich, Turn-Based Combat |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Bloom demo is here2 days ago





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